The Place of Intelligence Games in Philosophy and Logic Education

E. Duman, Aylin Arslan, Ozlem Kuçukşabanoglu
{"title":"The Place of Intelligence Games in Philosophy and Logic Education","authors":"E. Duman, Aylin Arslan, Ozlem Kuçukşabanoglu","doi":"10.15354/sief.23.re230","DOIUrl":null,"url":null,"abstract":"Education is an applied field of science and so what is expected is that it must respond to the practical needs besides theoretical field. These needs are of importance with the indication of active nature of students in learning in 21st century. For that reason, it has started to give places for many applications in practice to increase the permeance of information by internalizing the theoretical side of education. One of the applications in question is intelligence games. Intelligence games is a tool for individuals in revealing their own potentials, in developing different and original strategies for the problems, in making a fast and true decision, and what is more in making them attain a systematic structure of thinking. Therefore, it would not be surprising to associate this tool with the education of philosophy and logic. It is because intelligence games are a material to be used in philosophy education in using philosophical knowledge and seeking for the solutions of philosophical problems; in using logic education in conveying true thinking ways to daily life, being aware of contradictions by thinking consistently and basing their thoughts. As a result, it is believed that intelligence games will make the theoretical-based structure practical in philosophy and logic education and will add variety with the current study.","PeriodicalId":368876,"journal":{"name":"Science Insights Education Frontiers","volume":"65 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-07-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Science Insights Education Frontiers","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.15354/sief.23.re230","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

Abstract

Education is an applied field of science and so what is expected is that it must respond to the practical needs besides theoretical field. These needs are of importance with the indication of active nature of students in learning in 21st century. For that reason, it has started to give places for many applications in practice to increase the permeance of information by internalizing the theoretical side of education. One of the applications in question is intelligence games. Intelligence games is a tool for individuals in revealing their own potentials, in developing different and original strategies for the problems, in making a fast and true decision, and what is more in making them attain a systematic structure of thinking. Therefore, it would not be surprising to associate this tool with the education of philosophy and logic. It is because intelligence games are a material to be used in philosophy education in using philosophical knowledge and seeking for the solutions of philosophical problems; in using logic education in conveying true thinking ways to daily life, being aware of contradictions by thinking consistently and basing their thoughts. As a result, it is believed that intelligence games will make the theoretical-based structure practical in philosophy and logic education and will add variety with the current study.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
智力游戏在哲学和逻辑教育中的地位
教育是一门应用科学,人们所期望的是教育不仅要满足理论领域的需要,而且要满足实践领域的需要。这些需求是21世纪学生学习主动性的重要体现。因此,通过内化教育的理论方面来增加信息的渗透性,已经开始在实践中为许多应用提供了空间。其中一个应用是智力游戏。智力游戏是一种工具,可以让个人发现自己的潜力,为问题制定不同的原创策略,做出快速而真实的决定,更重要的是使他们获得系统的思维结构。因此,将这个工具与哲学和逻辑教育联系起来也就不足为奇了。这是因为智力游戏是哲学教育运用哲学知识、寻求哲学问题解决方案的材料;运用逻辑教育在日常生活中传递真实的思维方式,通过不断的思考来意识矛盾,建立思想基础。因此,我们相信,智力游戏将使哲学和逻辑教育的理论基础结构变得实用,并为当前的研究增加多样性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
A Case Study of the Efficacy of Group Sandplay Therapy in Improving Parent-Child Relationships Development of an Achievement Test for the 6th Grade Sound and its Properties Unit Implementation of Peer Instruction Method on Teaching of Acids and Bases to 12th Grade Students: An Action Research Peer Instruction: Assisting Active Learning in Science Education The Construction and Application of Smart Classrooms in China: A Literature Review Based on 93 Studies
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1