Rendering of numerical flow simulations using MPI

J. Stone, M. Underwood
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引用次数: 8

Abstract

Results from a parallel computational fluid dynamics (CFD) code combined with a ray tracing library for run-time visualization are presented. Several factors make in-place rendering of CFD data preferable to the use of external rendering packages or dedicated graphics workstations. In-place rendering avoids significant I/O to disks or to networked graphics workstations, and provides the ability to monitor simulations as they progress. The use of MPI (Message Passing Interface) in both codes helped facilitate their combination into a single application. Also due to the use of MPI, the two separate applications have been run on several different architectures. The parallel architectures include networks of workstations, the Intel iPSC/860, the Intel Paragon, and the IBM SP2.
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用MPI绘制数值流动模拟
给出了一个并行计算流体动力学(CFD)代码与一个用于运行时可视化的光线跟踪库相结合的结果。有几个因素使得CFD数据的就地渲染优于使用外部渲染包或专用图形工作站。就地渲染避免了对磁盘或网络图形工作站的大量I/O,并提供了监控模拟过程的能力。在这两个代码中使用MPI(消息传递接口)有助于将它们组合到单个应用程序中。同样由于MPI的使用,这两个独立的应用程序可以在几个不同的体系结构上运行。并行体系结构包括工作站网络、Intel iPSC/860、Intel Paragon和IBM SP2。
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