{"title":"Immersive Virtual Reality Application For Total Hip Replacement Surgical Training","authors":"Saad B. Younis, E. Al-Hemiary","doi":"10.1109/BioSMART54244.2021.9677700","DOIUrl":null,"url":null,"abstract":"Virtual reality (VR) is a virtual environment that might be identical to or diametrically opposed to the actual world. The traditional learning method for surgical training such that Cadaver Surgery is an effective method proven in the medical field to understand human anatomy and to perform training surgery; when held in comparison to digital 3D models (i.e., VR), it tends to be more complex, more expensive, and other concerned safety concern it. To teach various medical groups, VR is a modern approach that helps residents, students, and professionals in various fields of medicine grasp complex operations such as total hip replacement surgery before carrying them out on a patient. The VR application used an Oculus Quest headset with two hand controller; in this VR application, the user performs total hip joint replacement surgery procedures using a two-stage skeleton and total body's organ. the virtual reality application received a System Usability Scale score of (85.444), indicating that the application is recommended and good according to the System Usability Scale range. Also, for the virtual reality application, some participants in quantitative assessment got improvements of more than 50%, which is a positive sign. according to the results of this study, the feedback was positive. Based on the final result of this paper, it is that incorporating virtual reality skills into various medical teams might help them perform better in general and more specifically in Surgical procedures. Therefore, it is feasible to suggest that VR applications can train different medical groups to improve their skills in surgical procedures.","PeriodicalId":286026,"journal":{"name":"2021 4th International Conference on Bio-Engineering for Smart Technologies (BioSMART)","volume":"2 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-12-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 4th International Conference on Bio-Engineering for Smart Technologies (BioSMART)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/BioSMART54244.2021.9677700","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Virtual reality (VR) is a virtual environment that might be identical to or diametrically opposed to the actual world. The traditional learning method for surgical training such that Cadaver Surgery is an effective method proven in the medical field to understand human anatomy and to perform training surgery; when held in comparison to digital 3D models (i.e., VR), it tends to be more complex, more expensive, and other concerned safety concern it. To teach various medical groups, VR is a modern approach that helps residents, students, and professionals in various fields of medicine grasp complex operations such as total hip replacement surgery before carrying them out on a patient. The VR application used an Oculus Quest headset with two hand controller; in this VR application, the user performs total hip joint replacement surgery procedures using a two-stage skeleton and total body's organ. the virtual reality application received a System Usability Scale score of (85.444), indicating that the application is recommended and good according to the System Usability Scale range. Also, for the virtual reality application, some participants in quantitative assessment got improvements of more than 50%, which is a positive sign. according to the results of this study, the feedback was positive. Based on the final result of this paper, it is that incorporating virtual reality skills into various medical teams might help them perform better in general and more specifically in Surgical procedures. Therefore, it is feasible to suggest that VR applications can train different medical groups to improve their skills in surgical procedures.