The Effect of Lego Mindstrom Eve 3 Based Design Activities on Students' Attitudes towards Learning Computer Programming, Self-efficacy Beliefs and Levels of Academic Achievement
{"title":"The Effect of Lego Mindstrom Eve 3 Based Design Activities on Students' Attitudes towards Learning Computer Programming, Self-efficacy Beliefs and Levels of Academic Achievement","authors":"Özgen Korkmaz","doi":"10.22364/BJMC.2016.4.4.24","DOIUrl":null,"url":null,"abstract":"The aim of the study was to present the effect of Lego Mindstorms Ev3 based design activities on students’ attitudes towards learning computer programming, self-efficacy beliefs and levels of academic achievement. The research is a pretest-posttest with control group semiexperimental study. The study group of the research consisted of 53 students attending the faculty of engineering. The experimental group was administered a teaching method with Lego Mindstorms Ev3 based design activities. On the other hand, in the control group C++ topics were directly taught via editor. Research data were collected via the implementing academic achievement test (Kr-20= 0.71), attitude towards learning programming scale (Cronbach’s Alpha =0.84) and computer programming self-efficacy scale (Cronbach’s Alpha= 0.966). Obtained findings were: The education using Lego Mindstorms Ev3 design activities contributed more meaningfully to the academic success of the students in terms of C++ programming language compared to the traditional method.","PeriodicalId":431209,"journal":{"name":"Balt. J. Mod. Comput.","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-12-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"21","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Balt. J. Mod. Comput.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.22364/BJMC.2016.4.4.24","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 21
Abstract
The aim of the study was to present the effect of Lego Mindstorms Ev3 based design activities on students’ attitudes towards learning computer programming, self-efficacy beliefs and levels of academic achievement. The research is a pretest-posttest with control group semiexperimental study. The study group of the research consisted of 53 students attending the faculty of engineering. The experimental group was administered a teaching method with Lego Mindstorms Ev3 based design activities. On the other hand, in the control group C++ topics were directly taught via editor. Research data were collected via the implementing academic achievement test (Kr-20= 0.71), attitude towards learning programming scale (Cronbach’s Alpha =0.84) and computer programming self-efficacy scale (Cronbach’s Alpha= 0.966). Obtained findings were: The education using Lego Mindstorms Ev3 design activities contributed more meaningfully to the academic success of the students in terms of C++ programming language compared to the traditional method.