Mario E. Aburto-Gutierrez, Gamar Azuaje, Vipul Mishra, Shaira Osmani, K. Ikeda
{"title":"JaSenpai: Towards an Adaptive and Social Interactive E-Learning Platform for Japanese Language Learning","authors":"Mario E. Aburto-Gutierrez, Gamar Azuaje, Vipul Mishra, Shaira Osmani, K. Ikeda","doi":"10.1109/ICALT55010.2022.00077","DOIUrl":null,"url":null,"abstract":"The Japanese language is an essential skill for many foreigners who plan to study or work in Japan, but it is very hard and time-consuming to learn. Given the current COVID19 pandemic, the use of online and computer-assisted tools for Japanese language learning is indispensable. However, many of the currently available tools do not offer personalized content based on the user’s performance and lack social interaction, which can lower the engagement level of the users. In this paper, we propose JaSenpai, a Japanese language E-learning platform that features an automatic generation of vocabulary exercises, a recommendation system based on previous answers, and a multiplayer game for social interaction. We believe these elements can provide a more engaging and effective learning experience.","PeriodicalId":221464,"journal":{"name":"2022 International Conference on Advanced Learning Technologies (ICALT)","volume":"49 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2022 International Conference on Advanced Learning Technologies (ICALT)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICALT55010.2022.00077","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
The Japanese language is an essential skill for many foreigners who plan to study or work in Japan, but it is very hard and time-consuming to learn. Given the current COVID19 pandemic, the use of online and computer-assisted tools for Japanese language learning is indispensable. However, many of the currently available tools do not offer personalized content based on the user’s performance and lack social interaction, which can lower the engagement level of the users. In this paper, we propose JaSenpai, a Japanese language E-learning platform that features an automatic generation of vocabulary exercises, a recommendation system based on previous answers, and a multiplayer game for social interaction. We believe these elements can provide a more engaging and effective learning experience.