Jennifer Flint, K. L. Palmerius, G. Höst, K. Schönborn
{"title":"Virtual Nanoworlds for Learning","authors":"Jennifer Flint, K. L. Palmerius, G. Höst, K. Schönborn","doi":"10.1201/9780429351631-7","DOIUrl":null,"url":null,"abstract":"The rapid development of 21st century nanoscience calls for the urgent promotion of both nano-skilled scientists and a nano-literate citizenry. However, the conceptual and cognitive challenges of accessing the counterintuitive and imperceptibly small nanoscale remain a significant barrier for learning and understanding. In response to these challenges, emerging nano education research in the last 10-15 years has seen the development and application of interactive visualization as a means for learners to explore nanoscientific principles. In this chapter, we first present selected examples of interactive visualization environments applied to teach nano-concepts in educational contexts. Secondly, we describe our findings from an educational study on students' interactions with a gesture-based immersive virtual nanoworld. Thirdly, we provide readers with access to a personal computer-based version of the studied virtual nanoworld and offer examples for how the content and features of the interactive simulation can be used as a nano education tool in the classroom.","PeriodicalId":427533,"journal":{"name":"21st Century Nanoscience – A Handbook","volume":"2015 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-11-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"21st Century Nanoscience – A Handbook","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1201/9780429351631-7","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2
Abstract
The rapid development of 21st century nanoscience calls for the urgent promotion of both nano-skilled scientists and a nano-literate citizenry. However, the conceptual and cognitive challenges of accessing the counterintuitive and imperceptibly small nanoscale remain a significant barrier for learning and understanding. In response to these challenges, emerging nano education research in the last 10-15 years has seen the development and application of interactive visualization as a means for learners to explore nanoscientific principles. In this chapter, we first present selected examples of interactive visualization environments applied to teach nano-concepts in educational contexts. Secondly, we describe our findings from an educational study on students' interactions with a gesture-based immersive virtual nanoworld. Thirdly, we provide readers with access to a personal computer-based version of the studied virtual nanoworld and offer examples for how the content and features of the interactive simulation can be used as a nano education tool in the classroom.