Un kiosque interactif pour Espaces publics

Nicolas Gourier, Julien Letessier, Jérôme Maisonnasse, S. Borkowski
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引用次数: 2

Abstract

In this demo, we present a new integrated, multi-touch and presence-aware kiosk, designed for public spaces. Existing public interactive systems offer limited interactions, which hinders their utility, usability and attractivity. To overcome these obstacles, we propose a computer vision-based approach to fluid tactilisation and context perception. This is coupled with an interaction toolkit inspired from PAC agents achitectures. An interactive application is described much like a web application---using asynchronous XML, CSS, and a Javascript- like language. GUI rendering performance is achieved by using the OpenGL-based canvas GML. Commercial installations show that naive users appropriate and use our kiosk.
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公共空间的互动亭
在这个演示中,我们展示了一个新的集成,多点触摸和在场感知的信息亭,设计用于公共场所。现有的公共互动系统提供有限的互动,这阻碍了它们的实用性、可用性和吸引力。为了克服这些障碍,我们提出了一种基于计算机视觉的流体触觉和上下文感知方法。这与受PAC代理体系结构启发的交互工具包相结合。交互式应用程序的描述与web应用程序非常相似——使用异步XML、CSS和类似Javascript的语言。GUI渲染性能是通过使用基于opengl的canvas GML实现的。商业安装表明,天真的用户适当和使用我们的kiosk。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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