Dynamic service selection games in heterogeneous small cell networks with multiple providers

L. Rose, E. Belmega, W. Saad, M. Debbah
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引用次数: 7

Abstract

The strategic deployment of small cells, overlaid on existing wireless infrastructure is foreseen as a key technologies enabling wireless operators to offer a plethora of innovative technologies to their customers. This, in turn, introduces novel technical challenges arising from the selfish behavior of the customers who ultimately seek to select their preferred wireless service while optimizing the quality-price trade-off of this choice. Consequently, wireless providers have to select the optimal pricing policies which maximize their revenues while anticipating the customers' behavior. In this paper, we provide a game-theoretic model suitable for modeling and analyzing the complex interactions between providers and customers in heterogeneous wireless networks. The proposed game is based on a hybrid model that combines a Stackelberg formulation in which the service provider acts as a leader and the customers, acting as followers, engage in a non-cooperative Wardrop game. For the customers' game, we show the existence and give the analytic expression of the Wardrop equilibria irrespective of the number of providers, services offered and quality of services functions. Then, we propose and study different best response based dynamics at the customers' level. We show that these dynamics converge to the equilibrium if only a portion of the customers are allowed to change strategy at each instant. For characterizing the equilibrium of the Stackelberg game, we propose a novel distributed algorithm that can be adopted by the providers and customers in a practical network. Numerical results show that providers are able to reasonably predict the customers' behavior by evaluating the outcome of the so called Krasnoselskij algorithm, and, subsequently optimize their price.
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具有多个提供商的异构小蜂窝网络中的动态服务选择博弈
覆盖在现有无线基础设施上的小型蜂窝的战略部署被视为一项关键技术,使无线运营商能够向其客户提供大量创新技术。这反过来又带来了新的技术挑战,这些挑战来自于客户的自私行为,他们最终寻求选择自己喜欢的无线服务,同时优化这种选择的质量-价格权衡。因此,无线运营商必须在预测用户行为的同时,选择最优的定价策略,使其收益最大化。本文提出了一个适用于异构无线网络中供应商和客户之间复杂交互建模和分析的博弈论模型。这款游戏基于一种混合模型,结合了Stackelberg公式,即服务提供商充当领导者,而客户充当追随者,参与非合作的Wardrop游戏。对于顾客博弈,我们证明了不考虑供应商数量、所提供的服务和服务函数质量的Wardrop均衡的存在性,并给出了Wardrop均衡的解析表达式。然后,我们在客户层面提出并研究了不同的基于最佳响应的动态。我们表明,如果只允许一部分客户在每个时刻改变策略,这些动态收敛到均衡。为了描述Stackelberg博弈的均衡性,我们提出了一种新的分布式算法,该算法可以被实际网络中的供应商和客户所采用。数值结果表明,供应商能够通过评估所谓的Krasnoselskij算法的结果来合理地预测客户的行为,并随后优化他们的价格。
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