Creating Prototype using Design Sprint for Da'wa Mobile Application

Fenty Eka Muzayyana Agustin, Khair Fadhillah, Marshya Amirah Kamal, Muhamad Zulfan Taqiyudin Baehaki, Muhamad Fadlie Putra Pratama, Zahra Nabila Falenanda
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Abstract

Mobile apps support many daily activities among young users, especially for activities that support their lifestyle, education, and entertainment. This study aims to contribute to the use of mobile apps to present Islamic religious content to young adult users. The Design Sprint method was chosen because it supports fast and adaptive design development. The interaction design testing used ten principles of usability Heuristic Evaluation by Jakob Nielsen. Usability testing is conducted by distributing questionnaires and in-depth interviews with users. The usability testing index was in the range of 80-100%. Therefore, it can be explained that the use of Design Sprints had a high usability value.
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使用Design Sprint为Da'wa移动应用程序创建原型
移动应用支持年轻用户的许多日常活动,特别是支持他们的生活方式、教育和娱乐的活动。本研究旨在促进使用移动应用程序向年轻成年用户呈现伊斯兰宗教内容。选择设计冲刺方法是因为它支持快速和自适应的设计开发。交互设计测试使用了Jakob Nielsen提出的可用性启发式评估的十条原则。可用性测试是通过分发问卷和对用户进行深度访谈来进行的。可用性测试指数在80-100%之间。因此,可以解释使用Design sprint具有很高的可用性价值。
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