Femtocomputing: new architectural ideas for procedural and evolutionary computers whose components switch in femto-seconds

H. D. Garis, T. Batty, Wang Ce
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Abstract

This paper presents some tentative ideas on how future procedural and evolutionary computers might compute, when nanotechnology gives us the possibility to store a bit of information on a single atom. At such tiny scales, switching times are likely to be in femtoseconds, i.e. quadrillionths of a second (Walls, 1994). Since electrical signals travel about 30 cm (a foot) in a nanosecond, a femtosecond will correspond to a millionth of this distance, i.e. a length of about 300 molecules. Traditional computing methodologies, using a centralized memory to store program instructions, and a centralized ALU to perform calculations, will no longer be appropriate, due to the time delays involved in fetching instructions from the program memory to the ALU. In the time this would take, the ALU would have changed its state (switching in femtoseconds). Hence both the program instructions and the means used to execute them, need to be distributed throughout the 3D space of the computational medium, whatever form it takes. This paper discusses new and preliminary architectural ideas on how "femto-computers" can compute in both a procedural and in an evolutionary style.
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飞秒计算:程序和进化计算机的新架构思想,其组件在飞秒内切换
当纳米技术使我们有可能在单个原子上存储一点信息时,本文提出了一些关于未来程序和进化计算机如何进行计算的设想。在如此微小的尺度下,切换时间可能在飞秒,即千万亿分之一秒(Walls, 1994)。由于电信号在一纳秒内传播约30厘米(一英尺),一飞秒将对应于这个距离的百万分之一,即大约300个分子的长度。传统的计算方法,即使用集中式内存存储程序指令,并使用集中式ALU执行计算,将不再合适,因为从程序内存向ALU获取指令涉及时间延迟。在这段时间内,ALU将改变其状态(以飞秒为单位切换)。因此,无论采用何种形式,程序指令和用于执行它们的方法都需要分布在整个计算介质的三维空间中。本文讨论了关于“femto-computers”如何以程序和进化的方式进行计算的新的和初步的体系结构思想。
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