Process pad: a low-cost multi-touch platform to facilitate multimodal documentation of complex learning

S. Salehi, Jain Kim, Colin Meltzer, Paulo Blikstein
{"title":"Process pad: a low-cost multi-touch platform to facilitate multimodal documentation of complex learning","authors":"S. Salehi, Jain Kim, Colin Meltzer, Paulo Blikstein","doi":"10.1145/2148131.2148186","DOIUrl":null,"url":null,"abstract":"This paper introduces Process Pad, an interactive, low-cost multi-touch tabletop platform designed to capture students' thought process and facilitate their explanations. Process Pad is designed to help students improve their thinking skills and meta-cognition in various subjects. The system is intended to dynamically externalize how a student arrives at the final answer. Process Pad enables the documentation of students' think-aloud narratives that would otherwise be tacit. Our focus is on identifying and understanding key themes in creating opportunities for students to externalize and represent their thought process using multimodal data. From our user observations, we gleaned four design perspectives as essential criteria based upon which we form our design decisions: flexibility, tangibility, collaboration and affordability. Our initial results show that for many users explaining their reasoning or problem-solving procedure is a challenging activity in itself, and for learners to be able to deepen their understanding by narrating or re-enacting a process there would be many intervening steps. To address these challenges we designed scaffolding activities, which made use of the system's affordances to improve students' explanation skills.","PeriodicalId":440364,"journal":{"name":"Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-02-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2148131.2148186","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 5

Abstract

This paper introduces Process Pad, an interactive, low-cost multi-touch tabletop platform designed to capture students' thought process and facilitate their explanations. Process Pad is designed to help students improve their thinking skills and meta-cognition in various subjects. The system is intended to dynamically externalize how a student arrives at the final answer. Process Pad enables the documentation of students' think-aloud narratives that would otherwise be tacit. Our focus is on identifying and understanding key themes in creating opportunities for students to externalize and represent their thought process using multimodal data. From our user observations, we gleaned four design perspectives as essential criteria based upon which we form our design decisions: flexibility, tangibility, collaboration and affordability. Our initial results show that for many users explaining their reasoning or problem-solving procedure is a challenging activity in itself, and for learners to be able to deepen their understanding by narrating or re-enacting a process there would be many intervening steps. To address these challenges we designed scaffolding activities, which made use of the system's affordances to improve students' explanation skills.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
过程垫:一个低成本的多点触摸平台,以促进复杂学习的多模式文档
本文介绍了Process Pad,这是一个交互式、低成本的多点触控桌面平台,旨在捕捉学生的思维过程并促进他们的解释。Process Pad旨在帮助学生提高各学科的思维能力和元认知能力。该系统旨在动态地将学生如何得出最终答案具体化。Process Pad能够记录学生的有声思考叙述,否则这些叙述将是默契的。我们的重点是识别和理解关键主题,为学生创造机会,用多模态数据来具体化和表达他们的思维过程。从我们的用户观察中,我们收集了四个设计观点作为我们形成设计决策的基本标准:灵活性,可操作性,协作性和可负担性。我们的初步结果表明,对于许多用户来说,解释他们的推理或解决问题的过程本身就是一项具有挑战性的活动,对于学习者来说,通过叙述或重新制定一个过程来加深他们的理解,将有许多中间步骤。为了应对这些挑战,我们设计了脚手架活动,利用系统的辅助功能来提高学生的解释技能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
TK 730 Tessella: interactive origami light Glassblowing: forming a computational glass material Session details: One step beyond SparkFun Electronics ProtoSnap and repurposed electronics
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1