Real-Time Human Activity Recognition for VR Simulators with Body Area Networks

Yunyou Fan, Chih-Yu Wen
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Abstract

Due to the limited physical space and training facilities, we propose one efficient immersive training method to integrate a virtual reality (VR) simulation system with a body area network (BAN). With the Customized deep neural network algorithm, the body-worn inertial sensors are capable to recognize the activities of participants and avoid mismatched actions. Moreover, the neural networks have been utilized to provide greater access to physical actions of the VR real-time training environment. In this paper, a quaternion based deep neural network algorithm is developed and implemented for human activity recognition (HAR). We share the experience on the VR application that has the potential to fulfil multi-user immersive VR system on HAR.
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基于身体区域网络的VR模拟器实时人体活动识别
由于物理空间和训练设施的限制,我们提出了一种有效的沉浸式训练方法,将虚拟现实(VR)仿真系统与身体区域网络(BAN)相结合。通过定制的深度神经网络算法,穿戴式惯性传感器能够识别参与者的活动,避免不匹配的动作。此外,神经网络已被用于提供对VR实时训练环境的物理动作的更多访问。本文提出并实现了一种基于四元数的深度神经网络人体活动识别算法。我们分享了在VR应用方面的经验,这些应用有潜力在HAR上实现多用户沉浸式VR系统。
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