A macroscopic model of an interactive computing system

J. N. Haag
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Abstract

The development of effective performance evaluation techniques for interactive systems is a complex problem [1,2]. Numerous papers have presented evaluation models based upon queuing theory [3,4]. This paper presents an alternative model which is quite general since it is independent of the microscopic properties of any given interactive system. By supplying to the model from four to seven experimentally determined parameters for a given interactive system, we can compute a numerical throughput optimization factor, and also a demand optimization factor in the case of time-dependent demands from the terminals. Additionally, for systems meeting a small number of restrictions, the model predicts quantitative relationships between the throughput and the implementation of techniques such as that of dynamically varying the scheduling algorithm.
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交互式计算系统的宏观模型
开发有效的交互式系统性能评估技术是一个复杂的问题[1,2]。许多论文提出了基于排队论的评价模型[3,4]。本文提出了一种替代模型,由于它独立于任何给定交互系统的微观性质,因此它是相当普遍的。通过为模型提供给定交互系统的4到7个实验确定的参数,我们可以计算出数值吞吐量优化因子,以及终端需求随时间变化情况下的需求优化因子。此外,对于满足少量限制的系统,该模型预测了吞吐量与动态变化调度算法等技术实现之间的定量关系。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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