R. C. Saritha, Utkarsh Mankad, G. Venkataswamy, S. Bapu
{"title":"An Augmented Reality ecosystem for learning environment","authors":"R. C. Saritha, Utkarsh Mankad, G. Venkataswamy, S. Bapu","doi":"10.1109/ANTS.2018.8710093","DOIUrl":null,"url":null,"abstract":"The world has witnessed a significant change in the learning methodology by students in the last decade. With drastic technological developments in the education domain, the learning methods used by students have also evolved. The learning methods changed from, traditional classroom learning to e-learning, from e-learning to mlearning and subsequently to a new way of learning using Augmented Reality. Augmented Reality really helps in making the learning very effective and interesting in real time. It also helps in understanding some of the complex subjects in a very lucid and intuitive way. This paper discusses about an Augmented Reality learning ecosystem, which consists of Augmented Reality(AR) Learning framework and AR applications for learning environment. The implementation and benefits of Augmented Reality applications targeted for education community, namely AR Board, AR Book and AR Game are discussed.","PeriodicalId":273443,"journal":{"name":"2018 IEEE International Conference on Advanced Networks and Telecommunications Systems (ANTS)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 IEEE International Conference on Advanced Networks and Telecommunications Systems (ANTS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ANTS.2018.8710093","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
The world has witnessed a significant change in the learning methodology by students in the last decade. With drastic technological developments in the education domain, the learning methods used by students have also evolved. The learning methods changed from, traditional classroom learning to e-learning, from e-learning to mlearning and subsequently to a new way of learning using Augmented Reality. Augmented Reality really helps in making the learning very effective and interesting in real time. It also helps in understanding some of the complex subjects in a very lucid and intuitive way. This paper discusses about an Augmented Reality learning ecosystem, which consists of Augmented Reality(AR) Learning framework and AR applications for learning environment. The implementation and benefits of Augmented Reality applications targeted for education community, namely AR Board, AR Book and AR Game are discussed.