3D modeling of human hand with motion constraints

Y. Yasumuro, Qian Chen, K. Chihara
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引用次数: 29

Abstract

This paper describes a new approach for modeling of the human hand by considering the dynamics and the natural constraints of the motion and the shape of hands. The hand model consists of a dynamic model and a surface model. The dynamic model is used to generate the posture of the hand. We show that natural hand posture can be generated even only a few hand parameters are available. The surface model is used to generate the hand shape based on the posture obtained from the dynamic model. The surface model is built based on the digitized 3D shape of a real hand.
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具有运动约束的人手三维建模
本文描述了一种考虑手部运动和形状的动力学和自然约束的人手建模新方法。手模型由动态模型和曲面模型组成。利用动态模型生成手的姿态。我们证明,即使只有很少的手部参数可用,也可以生成自然的手部姿势。基于动态模型得到的姿态,利用曲面模型生成手的形状。该表面模型是基于真实手的数字化三维形状建立的。
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