{"title":"Terrains and Landscapes in Unreal Engine","authors":"A. Tavakkoli","doi":"10.1201/B22293-7","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":422971,"journal":{"name":"Game Development and Simulation with Unreal Technology","volume":"141 12 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-12-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Game Development and Simulation with Unreal Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1201/B22293-7","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}