A predictable synchronisation algorithm

S. Reif, Wolfgang Schröder-Preikschat
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Abstract

Interaction with physical objects often imposes latency requirements to multi-core embedded systems. One consequence is the need for synchronisation algorithms that provide predictable latency, in addition to high throughput. We present a synchronisation algorithm that needs at most 7 atomic memory operations per asynchronous critical section. The performance is competitive, at least, to locks.
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一个可预测的同步算法
与物理对象的交互通常会对多核嵌入式系统施加延迟要求。结果之一是需要同步算法提供可预测的延迟,以及高吞吐量。我们提出了一个同步算法,每个异步临界区最多需要7个原子内存操作。性能至少与锁相比是有竞争力的。
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