An Analysis of Survival Games in Terms of Biopolitics: Frostpunk

Sezgin Savaş
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Abstract

Biopower has been discussed by various scholars. Biopower focuses on life and produces it. Fictional universes can be illuminating in understanding the framework of biopower. Speculations on the future and disaster scenarios have been recurrent in many books and films up to the present and some of these have the potential to become a reality. Similarly, digital games can offer similar experiences. Digital games are influential on people and provide visions of the future. There are various types of digital games, but only survival games and government simulation games offer certain projections regarding real life and form the foresight which helps the individual to make social and individual inferences on alternative situations. The aim of the study, accordingly, is to analyse survival games in terms of biopolitics by specifically focusing on Frostpunk. The findings of the study suggest that the laws of Frostpunk can be discussed in terms of biopower. It is, therefore, possible to identify the traces of biopower in the laws of Frostpunk. Frostpunk, thus, contributes to the understanding of the framework of the concept of biopower. The findings of the study indicate that digital games can be used as subjects of scientific inquiry in terms of shedding light on certain phenomena and concepts, and also render them more understandable.
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从生命政治角度分析生存游戏:Frostpunk
生物能源已经被许多学者讨论过。生物能源专注于生命并生产生命。虚构的宇宙在理解生物能源的框架方面具有启发性。到目前为止,关于未来和灾难场景的猜测在许多书籍和电影中反复出现,其中一些有可能成为现实。同样,数字游戏也可以提供类似的体验。数字游戏对人们具有影响力,并提供了对未来的展望。数字游戏的类型多种多样,但只有生存游戏和政府模拟游戏提供了对现实生活的某些预测,并形成了帮助个人在不同情况下做出社会和个人推论的预见。因此,这项研究的目的是通过特别关注《Frostpunk》,从生命政治的角度来分析生存游戏。研究结果表明,Frostpunk的法则可以从生物能源的角度来讨论。因此,我们有可能在《霜朋克》的法则中找到生物力量的痕迹。因此,《Frostpunk》有助于理解生物能源概念的框架。研究结果表明,数字游戏可以作为科学探究的主题,阐明某些现象和概念,并使它们更容易理解。
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