Quality assessment of synthesized 3D video with distorted depth map

Hsin-Che Liu, H. Hang
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引用次数: 1

Abstract

In the virtual-view 3D video coding system, both the RGB image data and the depth maps are compressed and translated to the receivers. After compression, the depth maps are distorted and may cause visible artifacts on the synthesized video. We study the visual effect of compressed depth maps on the synthesized video and develop a quality assessment model that predicts the subjective quality. We use HEVC Test Model (HTM) to compress the depth maps. The distorted depth value may lead to ghost artifacts around object edges and unnatural object motion on the synthesized video. In our proposed quality assessment (QA) model, we use SSIM to compute the basic score of stereo image pair; we extract the edge, motion, and depth features of stereo pairs and combine them to form a local weight to increase the sensitivity of the noticeable regions. We use the binocular perception model to calculate the score of stereo pairs. We conduct our own subjective tests. The results of our experiments show that our model has a better match to the subjective scores when it is compared with the other existing metrics.
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失真深度图合成三维视频的质量评价
在虚拟视图三维视频编码系统中,RGB图像数据和深度图都被压缩并转换到接收器中。压缩后,深度图被扭曲,并可能在合成视频上造成可见的伪影。我们研究了压缩深度图对合成视频的视觉效果,并建立了一个预测主观质量的质量评价模型。我们使用HEVC测试模型(HTM)来压缩深度图。失真的深度值可能导致物体边缘周围的伪影和合成视频中不自然的物体运动。在我们提出的质量评价(QA)模型中,我们使用SSIM计算立体图像对的基本分数;我们提取立体图像对的边缘、运动和深度特征,并将它们组合成一个局部权重,以提高可注意区域的灵敏度。我们使用双目感知模型来计算立体对的得分。我们进行自己的主观测试。实验结果表明,与其他现有指标相比,我们的模型与主观分数有更好的匹配。
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