Scientific method and creative process for wearable technologies from invention to innovation

L. Tenuta, Susanna Testa
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引用次数: 1

Abstract

The aim of this paper is demonstrating how in the contemporary scene the boundaries between scientific method and creative process are increasingly blurred finding innovation as the point of intersection of this discursive separation. The analysis identifies the object of investigation in the emergent field of fashion wearables. In fact, the introduction of digital tools has had a significant impact on the fashion system, and wearable technologies represent the result of a new systemic interaction among diverse approaches belonging to different sectors. In this context, our purpose is to identify the moment when invention, seen as technological progress, becomes innovation, integrating and affecting people’s lives. To this end, the paper is firstly aimed in analyzing through case studies the different methods to design innovative fashion products. Both technology driven innovation and design driven innovation based methodologies are examined. The two strategies are compared and described in terms of phases, actors involved and validation of the obtained results, underlining the crucial stages of the process: the definition of the target and the scenario and the phase of product testing. This involves both traditional methods of data analysis for the technological functioning, based on numerically quantifiable parameters, and experimental verification based on the object-final user relationship. This test aims at “measuring” the effectiveness of the products in terms of comfort, usability, aesthetics and interaction. It is this methodological transdisciplinary practice that carries appreciable results concerning innovation. This approach leads to an emphasis of the designer’s cross role and it represents an opportunity for the academic research as well as for the market.
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可穿戴技术从发明到创新的科学方法和创造过程
本文的目的是证明在当代的场景中,科学方法和创作过程之间的界限是如何日益模糊的,发现创新是这种话语分离的交叉点。该分析确定了时尚可穿戴设备新兴领域的调查对象。事实上,数字工具的引入对时尚系统产生了重大影响,可穿戴技术代表了属于不同部门的不同方法之间新的系统互动的结果。在这种情况下,我们的目的是确定发明,被视为技术进步,成为创新,整合和影响人们生活的时刻。为此,本文首先旨在通过案例分析分析时尚创新产品设计的不同方法。两种技术驱动的创新和设计驱动的创新为基础的方法进行了检查。这两种策略在阶段、涉及的参与者和所获得结果的验证方面进行了比较和描述,强调了过程的关键阶段:目标和场景的定义以及产品测试阶段。这既涉及基于数字可量化参数的技术功能数据分析的传统方法,也涉及基于对象-最终用户关系的实验验证。这个测试旨在“衡量”产品在舒适度、可用性、美观性和交互性方面的有效性。正是这种方法论上的跨学科实践,在创新方面带来了可观的成果。这种方法强调了设计师的交叉角色,它为学术研究和市场提供了机会。
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