Complexity reduction of the Best Multiple Spanning Tree algorithm

F. Akhavan Sigari, G. Mirjalily, R. Saadat
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引用次数: 1

Abstract

Spanning Tree Protocol (STP) is an IEEE approved standard that provides path redundancy while preventing undesirable loops in the Ethernet networks. STP uses a single tree for the entire network which may result in inefficient bandwidth allocation since the non-spanning-tree links will not carry traffic at all. As a solution, the IEEE 802.1s working group has introduced a Multiple Spanning Tree Protocol (MSTP) that allows a switch to participate in multiple spanning trees, one tree per group of VLANs. In our previous work, we introduced a graph theoretic approach named Best Multiple Spanning Tree (BMST) algorithm for ranking all of the possible solutions for selection of the proper trees in a network running MSTP and for finding the best solution based on load balancing on links and switches. Although, BMST algorithm can find the best answer for small networks, but its complexity is too large in large scale networks. In this paper, we propose a simple approach named Multiple Best Spanning Tree (MBST) to reduce the computational complexity of the BMST.
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最佳多生成树算法的复杂度降低
生成树协议(STP)是IEEE认可的标准,它提供路径冗余,同时防止以太网网络中的不良环路。STP在整个网络中使用一棵树,这可能导致带宽分配效率低下,因为非生成树链路根本不承载流量。作为解决方案,IEEE 802.1s工作组引入了多生成树协议MSTP (Multiple Spanning Tree Protocol),允许交换机参与多个生成树,每个vlan组一个生成树。在我们之前的工作中,我们介绍了一种称为最佳多生成树(Best Multiple Spanning Tree, BMST)算法的图理论方法,用于对运行MSTP的网络中选择合适树的所有可能解决方案进行排序,并基于链路和交换机上的负载平衡找到最佳解决方案。虽然BMST算法可以在小型网络中找到最佳答案,但在大型网络中其复杂度太大。为了降低多最佳生成树的计算复杂度,本文提出了一种简单的多最佳生成树方法。
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