Research on Computer Big Data Technology in the Creation of Virtual Reality Animation Character Dance Movement System

Zexin Huang
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Abstract

This paper proposes an animation dance movement creation detection method based on gesture recognition based on computer big data technology. This method combines the critical point information of bones to select fusion features such as relative positions of joint human points, joint point angles, and limb length ratios. This paper classifies actions in dance scenes and automatically detects actions through residual blocks. The system realizes the creation of dance movements of animated characters in complex dance scenes. The research results show that the construction method of the animation character dance action system is reasonable. It efficiently records and saves the dance moves of animated characters.
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计算机大数据技术在虚拟现实动画人物舞蹈动作系统创建中的应用研究
提出了一种基于计算机大数据技术的基于手势识别的动画舞蹈动作创作检测方法。该方法结合骨骼的关键点信息,选择关节人体点的相对位置、关节点角度、肢体长度比等融合特征。本文对舞蹈场景中的动作进行分类,并通过残块自动检测动作。该系统实现了动画人物在复杂舞蹈场景中舞蹈动作的创作。研究结果表明,该动画角色舞蹈动作系统的构建方法是合理的。它有效地记录和保存动画人物的舞蹈动作。
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