Computing convolutions on mesh-like structures

O. Schwarzkopf
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引用次数: 5

Abstract

Although the computation of two dimensional convolutions is one of the basic computational tools for the processing of digitized images, and although it is general knowledge that convolutions can be efficiently computed sequentially with the aid of Fourier transforms, previous work on the parallel computation of convolutions has not been based on Fourier transforms. This is probably due to the fact that the fast Fourier transform cannot be implemented efficiently on simple structures such as the mesh, the mesh with broadcasting the mesh of trees, or the pyramid computer. It is shown that it makes sense to use the Fourier transform, even on such simpler structures, obtaining nearly optimal algorithms for the computation of convolutions on the parallel structures listed above. As an application, an algorithm is given that computes the digitized configuration space of a robot with translation only in the plane.<>
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计算类网格结构上的卷积
虽然二维卷积的计算是处理数字化图像的基本计算工具之一,虽然卷积可以在傅里叶变换的帮助下有效地顺序计算是众所周知的,但以前关于卷积并行计算的工作并没有基于傅里叶变换。这可能是由于快速傅立叶变换不能有效地实现在简单的结构,如网格,网格与广播网格的树,或金字塔计算机。结果表明,使用傅里叶变换是有意义的,即使是在这样简单的结构上,也可以在上面列出的并行结构上获得近似最优的卷积计算算法。作为应用,给出了一种仅在平面上平移的机器人数字化位形空间的计算算法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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