Experience of building a high-fidelity mobile crane simulator with cluster of desktop computers

Jiung-yao Huang, Hua-hseng Bai, Chi-fu Tai, C. Gau
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引用次数: 1

Abstract

The paper presents the technique and experience of building a high-fidelity visual interactive simulator on a cluster of desktop computers (COD). The COD is a fully distributed computation environment that is constructed by clustering several desktop computers to form a high-performance computation environment. The contributions of the paper include proposing a method to build a high-fidelity interactive visual simulator on a cluster of desktop computers. A distribution socket, called Communication Backbone (CB), is designed and implemented to achieve this goal. In addition, the proposed architecture is used to construct a mobile crane simulator for training. The result of the implemented simulator is also presented and discussed.
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使用台式计算机集群构建高保真移动起重机模拟器的经验
本文介绍了在桌面计算机集群(COD)上构建高保真视觉交互模拟器的技术和经验。COD是一种完全分布式的计算环境,它是由多台台式计算机集群构建而成的高性能计算环境。本文的贡献包括提出了一种在台式计算机集群上构建高保真交互式视觉模拟器的方法。一种称为通信主干(CB)的分发套接字被设计和实现来实现这一目标。此外,还利用所提出的体系结构构建了一个用于训练的移动式起重机模拟器。最后给出了仿真结果并进行了讨论。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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