An object-oriented toolkit for constructing specification editors

R. H. Bourdeau, B. Cheng
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引用次数: 8

Abstract

The authors discuss Spectacle, an object-oriented library of software components designed for constructing language-based, graphical, specification editors. Spectacle provides the programmer with a basic toolkit for building an X-Window editor: minimal knowledge of both C++ and the X-Window graphical environment is assumed. The editing tools that are derived from Spectacle can be implemented as stand-alone editors are integrated into larger-scale software development environments. Spectacle editors are syntax-directed and menu driven. The authors outline the basic structure of the library and examine each software component separately. The user-interface model provided by Spectacle is described. Two example prototype editors are presented.<>
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用于构造规范编辑器的面向对象工具包
作者讨论了Spectacle,这是一个面向对象的软件组件库,用于构建基于语言的图形化规范编辑器。Spectacle为程序员提供了构建X-Window编辑器的基本工具包:假定对c++和X-Window图形环境都有最低限度的了解。源自于Spectacle的编辑工具可以作为独立的编辑器实现,并集成到更大规模的软件开发环境中。奇观编辑器是语法导向和菜单驱动的。作者概述了库的基本结构,并分别检查了每个软件组件。描述了由Spectacle提供的用户界面模型。给出了两个原型编辑器的示例。
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