Comparing the Quality of Human Pose Estimation with BlazePose or OpenPose

Sarah Mroz, N. Baddour, Connor McGuirk, P. Juneau, Albert Tu, Kevin Cheung, E. Lemaire
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引用次数: 18

Abstract

Human pose estimation is a computer vision task that predicts the position of person's body landmarks within a given image or video. This technology could help provide virtual motion assessments by analyzing videos captured when the patient is outside a clinical setting. In this study, a newer pose estimation model that can run on a smartphone (BlazePose) was compared to a well-accepted solution (OpenPose) to determine if these models can provide clinically viable body keypoints for virtual motion assessment. Using ten videos of clinically relevant movements (recorded by physicians), keypoint coordinates were generated from each model. Using OpenPose as a baseline, Pearson correlation and root mean square error were calculated between the BlazePose and OpenPose keypoint trajectories. BlazePose had more instances where keypoints deviated from anatomical joint centres, compared to OpenPose, indicating the BlazePose was not yet viable for clinically relevant assessments. However, BlazePose runtime was much faster than OpenPose and returned metrics that could be incorporated into a smartphone solution. Future designs of a smartphone-based system for conducting virtual motion assessments should utilize OpenPose for pose estimation; however, BlazePose could be used for other design aspects such as movement pre-screening or activity classification.
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人体姿态估计与BlazePose或OpenPose的质量比较
人体姿态估计是一项计算机视觉任务,用于预测给定图像或视频中人体地标的位置。这项技术可以通过分析患者在临床环境之外拍摄的视频来帮助提供虚拟运动评估。在本研究中,将一种可以在智能手机上运行的新姿态估计模型(BlazePose)与一种被广泛接受的解决方案(OpenPose)进行比较,以确定这些模型是否可以为虚拟运动评估提供临床可行的身体关键点。使用10个临床相关运动视频(由医生记录),从每个模型生成关键点坐标。以OpenPose为基准,计算了BlazePose和OpenPose关键点轨迹之间的Pearson相关性和均方根误差。与OpenPose相比,BlazePose有更多的关键点偏离解剖关节中心的情况,这表明BlazePose在临床相关评估中尚不可行。然而,BlazePose的运行速度比OpenPose快得多,并且返回的指标可以整合到智能手机解决方案中。未来基于智能手机的虚拟运动评估系统的设计应该利用OpenPose进行姿态估计;然而,BlazePose可以用于其他设计方面,如运动预筛选或活动分类。
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