Augmenting Remote Interviews through Virtual Experience Prototypes

Almohannad Albastaki, Marius Hoggenmüller, F. Robinson, L. Hespanhol
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引用次数: 6

Abstract

This paper presents insights from a pilot study in which we used a Virtual Experience Prototype (VEP) to gather qualitative feedback in an online evaluation context. For our study, we created a VEP consisting of a non-immersive virtual reality simulation of an urban robot to inform the design of robotic expressions. Through the means of video conferencing software, we were able to collect qualitative data through the think-aloud protocol while participants interacted with the VEP, followed by subsequent in-depth interviews. By comparing our data to findings from previous in-the-wild deployments, we report on aspects which were comparable to in-person evaluations. Reflecting on our approach, we present a preliminary list of lessons learnt and examine how VEPs can support researchers and practitioners to gain rich feedback from participants in synchronous remote user testing. While bearing in mind the limitations over physical prototypes, we argue that VEPs can be used as a lightweight tool to engage participants in remote interviews through interactive spatial experiences.
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通过虚拟体验原型增强远程访谈
本文介绍了一项试点研究的见解,在该研究中,我们使用虚拟体验原型(VEP)在在线评估环境中收集定性反馈。在我们的研究中,我们创建了一个由城市机器人的非沉浸式虚拟现实模拟组成的VEP,以告知机器人表情的设计。通过视频会议软件,我们可以在参与者与副总裁互动的同时,通过有声思考协议收集定性数据,随后进行深入访谈。通过将我们的数据与之前野外部署的结果进行比较,我们报告了与现场评估相当的方面。考虑到我们的方法,我们提出了一个初步的经验教训列表,并检查了vep如何支持研究人员和实践者从同步远程用户测试的参与者那里获得丰富的反馈。虽然考虑到物理原型的局限性,但我们认为vep可以作为一种轻量级工具,通过交互式空间体验来吸引参与者进行远程访谈。
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