The design of a collaboration-oriented serious game

Ikram Bououd, I. Boughzala
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引用次数: 1

Abstract

The present paper introduces a new category of games which could be ranked among the collaborative games. This “collaboration-oriented game” has the distinction of being based on the solidarity and collaboration rather than individualism and competition. It puts forward team spirit over the individual one and serves to enhance the collaboration skills for players. The collaboration-oriented game aims at enhancing managers' capacity to manage their teams and allows them to learn collaboration skills and best practices. Such a game, as part of the panoply of serious games, allows learning and evolving through entertainment. This paper positions firstly this kind of game in the space of existing games, then, it presents its features and rules. Finally, it proposes some application scenarios in the professional context.
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设计一款以合作为导向的严肃游戏
本文引入了一类新的博弈,它可以被归类到协作博弈中。这种“合作导向型游戏”的特点是基于团结和合作,而不是基于个人主义和竞争。它提倡团队精神而不是个人精神,有助于提高球员的协作能力。以协作为导向的游戏旨在提高管理者管理团队的能力,并允许他们学习协作技能和最佳实践。这样的游戏,作为严肃游戏的一部分,可以通过娱乐来学习和发展。本文首先将这类博弈置于现有博弈的空间中,然后提出其特征和规律。最后,提出了专业背景下的应用场景。
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