Exploring Neural Biomarkers in Young Adults Resistant to VR Motion Sickness: A Pilot Study of EEG

Gang Li, Katharina Margareta Theresa Pöhlmann, Mark Mcgill, C. Chen, S. Brewster, F. Pollick
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Abstract

VR (Virtual Reality) Motion Sickness (VRMS) refers to purely visually-induced motion sickness. Not everyone is susceptible to VRMS, but if experienced, nausea will often lead users to withdraw from the ongoing VR applications. VRMS represents a serious challenge in the field of VR ergonomics and human factors. Like other neuro-ergonomics researchers did before, this paper considers VRMS as a brain state problem as various etiologies of VRMS support the claim that VRMS is caused by disagreement between the vestibular and visual sensory inputs. However, what sets this work apart from the existing literature is that it explores anti-VRMS brain patterns via electroencephalogram (EEG) in VRMS-resistant individuals. Based on existing datasets of a previous study, we found enhanced theta activity in the left parietal cortex in VRMS-resistant individuals (N= 10) compared to VRMS-susceptible individuals (N=10). Even though the sample size per se is not large, this finding achieved medium effect size. This finding offers new hypotheses regarding how to reduce VRMS by the enhancement of brain functions per se (e.g., via non-invasive transcranial electrostimulation techniques) without the need to redesign the existing VR content.
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探索年轻人对VR晕动病的神经生物标志物:脑电图的初步研究
VR(虚拟现实)晕动病(VRMS)是指纯粹由视觉引起的晕动病。并不是每个人都容易受到VRMS的影响,但如果经历过,恶心往往会导致用户退出正在进行的VR应用。VRMS是虚拟现实人机工程学和人因学领域的一个严峻挑战。与其他神经工效学研究人员之前所做的一样,本文认为VRMS是一种大脑状态问题,因为VRMS的各种病因支持VRMS是由前庭和视觉感觉输入之间的不一致引起的说法。然而,这项工作与现有文献的不同之处在于,它通过脑电图(EEG)探索了vrms抗性个体的抗vrms脑模式。基于先前研究的现有数据集,我们发现与vrms易感个体(N=10)相比,vrms抗性个体(N=10)左顶叶皮层的θ波活动增强。尽管样本量本身并不大,但这一发现达到了中等效应。这一发现为如何通过增强大脑功能本身(例如,通过无创经颅电刺激技术)来减少VRMS提供了新的假设,而无需重新设计现有的VR内容。
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