Haptic sculpting of volumetric implicit functions

Jing Hua, Hong Qin
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引用次数: 44

Abstract

Implicit functions characterized by the zero-set of polynomial-based algebraic equations and other commonly-used analytic equations are extremely powerful in graphics, geometric design, and visualization. But the potential of implicit functions is yet to be fully realized due to the lack of flexible and interactive design techniques. The paper presents a haptic sculpting system founded upon scalar trivariate B-spline functions. All the solids sculpted in our environment are semi-algebraic sets of volumetric implicit functions. We develop a large variety of sculpting toolkits equipped with an intuitive haptic interface to facilitate the direct manipulation of implicit functions in real-time. To facilitate multiresolution editing and different levels of details, we employ three techniques: hierarchical B-splines, CSG-based functional composition, and knot insertion. Our experiments demonstrate that our algorithms and haptics-based techniques can greatly overcome the modeling difficulties associated with implicit functions. The novel modeling techniques and their haptics-based design principle are extensible to the design of arbitrary implicit functions.
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体积隐式功能的触觉雕刻
以多项式代数方程和其他常用解析方程的零集为特征的隐式函数在图形学、几何设计和可视化方面具有极其强大的功能。但由于缺乏灵活和交互的设计技术,隐式功能的潜力尚未得到充分实现。提出了一种基于标量三元b样条函数的触觉雕刻系统。在我们的环境中雕刻的所有固体都是体积隐函数的半代数集。我们开发了各种各样的雕刻工具包,配备了直观的触觉界面,以方便实时直接操作隐式功能。为了方便多分辨率编辑和不同层次的细节,我们采用了三种技术:分层b样条,基于csg的功能组合和结插入。我们的实验表明,我们的算法和基于触觉的技术可以极大地克服与隐式函数相关的建模困难。新的建模技术及其基于触觉的设计原理可扩展到任意隐式函数的设计。
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