Designing for engagement: tangible interaction in multisensory environments

Héctor A. Caltenco, Henrik Svarrer Larsen
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引用次数: 8

Abstract

The pedagogical use of multisensory environments (MSE/Snoezelen) addresses the fundamentals of engagement in the world through rich, wondrous and sensuous experiences. Despite the diversity of artefacts and materials used in these practices, interactive designs are few, screen-centric or limited to simplistic behaviour. Twenty-four children with profound developmental disabilities from three MSE institutions have together with us and pedagogues explored potentials in interactivity for MSE. From a suite of 17 interactive designs, we will describe the three we will demo.
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参与设计:多感官环境中的有形互动
多感官环境(MSE/Snoezelen)的教学使用通过丰富、奇妙和感官体验来解决参与世界的基础问题。尽管在这些实践中使用了各种各样的人工制品和材料,但交互设计很少,以屏幕为中心或仅限于简单的行为。来自三个MSE机构的24名患有严重发育障碍的儿童与我们和教师一起探索了MSE互动的潜力。从一套17个交互设计中,我们将描述我们将演示的三个。
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