Internet of Things and its applications in E-learning

Zaid AjazMoharkan, T. Choudhury, S. Gupta, G. Raj
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引用次数: 30

Abstract

Internet of Things (IoT) refers to technological advancements in the networking with the help of which real world objects can be connected to communicate with each other over the internet. The objects that are connected are known as ‘things’. This interconnection of various things over the internet with the capability of sending and receiving information has a wide number of applications in almost every field like healthcare, business, transportation, agriculture, management and education. This paper will discuss about the Internet of Things (IoT) in general, some of its applications with particular emphasis on E-learning. Finally the paper gives a model of Smart Learning using the IoT and the gamification technique of E-Learning.
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物联网及其在网络学习中的应用
物联网(IoT)指的是网络技术的进步,借助物联网,现实世界的物体可以通过互联网相互连接并进行通信。相互连接的对象被称为“事物”。各种事物通过互联网相互连接,具有发送和接收信息的能力,在医疗、商业、交通、农业、管理和教育等几乎每个领域都有广泛的应用。本文将讨论物联网(IoT)的一些应用,特别强调电子学习。最后给出了一个基于物联网和电子学习游戏化技术的智能学习模型。
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