Bezalel - Towards low-cost pin-based shape displays

Pedro de Almeida Sacramento, R. Ferreira, M. Andrade
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引用次数: 2

Abstract

The usage of shape changing interfaces is widely discussed in the HCI field as a promising strategy for the physical representation of digital data. Such interfaces are expected to greatly impact a wide range of applications, such as virtual reality, architectural design and education of blind people. Unfortunately, the widespread usage of pin-based shape displays is currently limited by their typically high manufacturing costs. The high costs of pin-based shape displays are mainly due to the number of actuators, which tends to grow quadratically with display resolution. Given that, we present Bezalel: a solution for pin-based shape displays that allows 2 actuators to efficiently actuate pin-based shape displays with n pins. Our solution is able to fully render any 2.5D shape within a time proportional to , which outperforms the 2014 Lemelson-MIT ”Use it!” graduate winner solution using half as much actuators. Additionally, results also show that, for specific shapes, our approach can perform as well as the most efficient and much more expensive technologies currently used. We expect that our solution will make it possible to create low-cost actuated surfaces with different sizes, from small tactile objects to large structures such as shape-changing floors.
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Bezalel——迈向低成本的针形显示器
作为数字数据物理表示的一种有前途的策略,形状变化接口的使用在人机交互领域得到了广泛的讨论。这样的接口有望极大地影响广泛的应用,如虚拟现实,建筑设计和盲人教育。不幸的是,目前基于引脚的形状显示器的广泛使用受到其典型的高制造成本的限制。基于引脚的形状显示器的高成本主要是由于执行器的数量,它往往与显示分辨率呈二次增长。鉴于此,我们提出了Bezalel:一种基于引脚的形状显示器的解决方案,允许2个致动器有效地驱动具有n个引脚的基于引脚的形状显示器。我们的解决方案能够在成比例的时间内完全渲染任何2.5D形状,这比2014年Lemelson-MIT的“Use it!”毕业生赢家解决方案使用一半的执行器。此外,结果还表明,对于特定的形状,我们的方法可以像目前使用的最有效和最昂贵的技术一样出色。我们希望我们的解决方案能够创造不同尺寸的低成本驱动表面,从小型触觉物体到大型结构,如变形地板。
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