Applying Meaningful Learning (NGL and Game) to Improve Students' Scientific Concept Understanding and Scientific Literacy in Reproductive System Material

A. Yanto, Y. Pantiwati, Avina Ridatul Saputri, Tiara Suci Andani, Tasya Novian Indah Sari
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Abstract

Scientific concept understanding and scientific literacy are essential for students to have. Excellent scientific concept understanding and scientific literacy make it easier for students to learn new material and solve problems they face. This study aims to increase junior high school students' scientific concept understanding and scientific literacy in reproductive system materials by applying meaningful learning with NGL games. The design used in this research is Classroom Action Research (CAR) by Kammi and McTaggart (1988). The research was conducted at SMP Islam Bani Hasyim, Malang Regency, in September 2022 with 20 grade-nine students for the 2022/2023 academic year. Data collection techniques in this study are observation and tests. Data analysis techniques in research are descriptive quantitative and descriptive qualitative The CAR research was carried out in two cycles with the stages of planning, implementing, observing, and reflecting. Applying meaningful learning with the NGL game can improve students' scientific concept understanding and literacy in reproductive system materials.
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运用有意义学习(NGL和游戏)提高生殖系统教材中学生的科学概念理解和科学素养
科学概念的理解和科学素养是学生必须具备的素质。优秀的科学概念理解和科学素养使学生更容易学习新材料和解决面临的问题。本研究旨在运用NGL游戏进行有意义学习,提高初中生对生殖系统教材的科学概念理解和科学素养。本研究使用的设计是Kammi和McTaggart(1988)的课堂行动研究(CAR)。这项研究于2022年9月在玛琅县的伊斯兰巴尼哈希姆中学进行,调查对象是2022/2023学年的20名九年级学生。本研究的数据收集方法为观察和检验。研究中的数据分析技术分为描述性定量和描述性定性。CAR研究分为计划、实施、观察和反思两个阶段。利用NGL游戏进行有意义学习,可以提高学生对生殖系统材料的科学概念理解和素养。
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