Effect of Electrical Stimulation Haptic Feedback on Perceptions of Softness-Hardness and Stickiness While Touching a Virtual Object

Vibol Yem, Kevin Vu, Yuki Kon, H. Kajimoto
{"title":"Effect of Electrical Stimulation Haptic Feedback on Perceptions of Softness-Hardness and Stickiness While Touching a Virtual Object","authors":"Vibol Yem, Kevin Vu, Yuki Kon, H. Kajimoto","doi":"10.1109/VR.2018.8446403","DOIUrl":null,"url":null,"abstract":"With the advantages of small size and light weight, electrical stimulation devices have been investigated for providing haptic feedback in relation to virtual objects. Electrical stimulation devices can directly activate sensory receptors to produce a reaction force or touch sensations. In the current study, we tested a new method of electrically inducing force sensation in the fingertip, presenting haptic feedback designed to alter perceptions of softness, hardness and stickiness. We developed a 3D virtual reality system combined with finger-motion capture and electrical stimulation devices. We conducted two experiments to evaluate our electrical stimulation method and analyzed the effects of electrical stimulation on perception. The first experiment confirmed that participants could distinguish between the directions of the illusory force sensation, reporting whether the stimulation flexed their index finger forward or extended it backward. The second experiment examined the effects of the electric current itself on the intensity of their perception of the softness, hardness and stickiness of a virtual object.","PeriodicalId":355048,"journal":{"name":"2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)","volume":"22 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"25","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VR.2018.8446403","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 25

Abstract

With the advantages of small size and light weight, electrical stimulation devices have been investigated for providing haptic feedback in relation to virtual objects. Electrical stimulation devices can directly activate sensory receptors to produce a reaction force or touch sensations. In the current study, we tested a new method of electrically inducing force sensation in the fingertip, presenting haptic feedback designed to alter perceptions of softness, hardness and stickiness. We developed a 3D virtual reality system combined with finger-motion capture and electrical stimulation devices. We conducted two experiments to evaluate our electrical stimulation method and analyzed the effects of electrical stimulation on perception. The first experiment confirmed that participants could distinguish between the directions of the illusory force sensation, reporting whether the stimulation flexed their index finger forward or extended it backward. The second experiment examined the effects of the electric current itself on the intensity of their perception of the softness, hardness and stickiness of a virtual object.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
电刺激触觉反馈对触摸虚拟物体时软硬和粘性感知的影响
电刺激装置具有体积小、重量轻的优点,可以为虚拟物体提供触觉反馈。电刺激装置可以直接激活感受器,产生反作用力或触觉。在目前的研究中,我们测试了一种在指尖上电诱导力感的新方法,呈现出旨在改变柔软、硬度和粘性感知的触觉反馈。我们开发了一个3D虚拟现实系统,结合了手指动作捕捉和电刺激设备。我们进行了两个实验来评估我们的电刺激方法,并分析了电刺激对感知的影响。第一个实验证实,参与者可以区分虚幻力感的方向,报告刺激是将食指向前弯曲还是向后伸出。第二个实验检验了电流本身对他们对虚拟物体的柔软、硬度和粘性的感知强度的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Spatial Asynchronous Visuo-Tactile Stimuli Influence Ownership of Virtual Wings Light Projection-Induced Illusion for Controlling Object Color A Multisensory Virtual Environment for OSH Training Transferability of Spatial Maps: Augmented Versus Virtual Reality Training A Threefold Approach for Precise and Efficient Locomotion in Virtual Environments with Varying Accessibility
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1