Visual Realism for the Visualization of Software Metrics

Danny Holten, R. Vliegen, J. V. Wijk
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引用次数: 44

Abstract

The visualization techniques used in current software visualization frameworks make use of a limited set of graphical elements to highlight relevant aspects of a software system. Typical examples of such elements are text, simple geometric shapes and uniform color fills. Although human visual perception enables rapid processing of additional visual cues like shading and texture, they are not used. We contend that such 2D and 3D computer graphics techniques for achieving visual realism can be used to increase the information throughput of software visualization techniques. Visualization results are presented to show how treemaps, cushions, color, texture, and bump mapping can be used to visualize software metrics of hierarchically organized elements of a software system
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软件度量可视化的视觉现实主义
当前软件可视化框架中使用的可视化技术利用一组有限的图形元素来突出显示软件系统的相关方面。这些元素的典型例子是文字,简单的几何形状和统一的颜色填充。虽然人类的视觉感知能够快速处理额外的视觉线索,如阴影和纹理,但它们并没有被使用。我们认为,这种实现视觉真实感的二维和三维计算机图形技术可以用来增加软件可视化技术的信息吞吐量。可视化结果展示了如何使用树图、缓冲、颜色、纹理和凹凸映射来可视化软件系统的分层组织元素的软件度量
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