{"title":"Development of creative industries in Malaysia as experienced by Les'Copaque production. The case study","authors":"Abu Ali, S. Suriawati, S. S. Isa","doi":"10.1109/ISBEIA.2011.6088874","DOIUrl":null,"url":null,"abstract":"The creative industries (CI) have become a global idea in the past few years. However, compared to developed countries such as Germany, the US, and the UK developing countries are far behind. Many developing countries in Asia region such as China, Indonesia, and Malaysia followed the CI model from the developed countries with some local contents added to it. Due to the novelty of this topic in most developing countries, data is not readily available in the literature. Thus, this study decided to close the significant gap in the literature by doing a research on the development of CI in Malaysia. At the end of the 20th century the Malaysian government initiated a large scale project to develop the Multimedia Super Corridor (MSC). This MSC project is part of Malaysia's preparation to become a developed country by the year 2020. With the global phenomenon on technology and multimedia for the last decade, Malaysia does not want to be left behind in this transformation. Hence, the government and the private sector have been working closely to develop the creative content industries, and to make the public aware of the importance of this ‘creative’ economy. Since, the concept of CI in Malaysia is still not clear, a case study method is identified as the best method to understand this sector in the country. This study approached Les'Copaque Production (LCP) an animated and 3D movie private company, to examine their experience in developing their CI products and services in Malaysia. Using a case study approach, a better knowledge and comprehension about the development of CI from Malaysia context would be gathered. This paper discusses the findings as well as some of the limitations of the methodology.","PeriodicalId":358440,"journal":{"name":"2011 IEEE Symposium on Business, Engineering and Industrial Applications (ISBEIA)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 IEEE Symposium on Business, Engineering and Industrial Applications (ISBEIA)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISBEIA.2011.6088874","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2
Abstract
The creative industries (CI) have become a global idea in the past few years. However, compared to developed countries such as Germany, the US, and the UK developing countries are far behind. Many developing countries in Asia region such as China, Indonesia, and Malaysia followed the CI model from the developed countries with some local contents added to it. Due to the novelty of this topic in most developing countries, data is not readily available in the literature. Thus, this study decided to close the significant gap in the literature by doing a research on the development of CI in Malaysia. At the end of the 20th century the Malaysian government initiated a large scale project to develop the Multimedia Super Corridor (MSC). This MSC project is part of Malaysia's preparation to become a developed country by the year 2020. With the global phenomenon on technology and multimedia for the last decade, Malaysia does not want to be left behind in this transformation. Hence, the government and the private sector have been working closely to develop the creative content industries, and to make the public aware of the importance of this ‘creative’ economy. Since, the concept of CI in Malaysia is still not clear, a case study method is identified as the best method to understand this sector in the country. This study approached Les'Copaque Production (LCP) an animated and 3D movie private company, to examine their experience in developing their CI products and services in Malaysia. Using a case study approach, a better knowledge and comprehension about the development of CI from Malaysia context would be gathered. This paper discusses the findings as well as some of the limitations of the methodology.
在过去的几年里,创意产业(CI)已经成为一个全球性的概念。然而,与德国、美国和英国等发达国家相比,发展中国家远远落后。亚洲地区的许多发展中国家,如中国、印度尼西亚、马来西亚等,都沿用了发达国家的CI模式,并加入了一些本地内容。由于这一主题在大多数发展中国家是新奇的,在文献中没有现成的数据。因此,本研究决定通过对马来西亚CI发展的研究来弥补文献中的重大空白。20世纪末,马来西亚政府启动了一个大型项目,开发多媒体超级走廊(MSC)。这个MSC项目是马来西亚准备在2020年成为发达国家的一部分。随着过去十年科技和多媒体的全球现象,马来西亚不希望在这个转变中落后。因此,政府和私营机构一直紧密合作,发展创意内容产业,并让市民认识到这种“创意”经济的重要性。由于马来西亚CI的概念仍然不清楚,因此案例研究方法被认为是了解该国该部门的最佳方法。本研究联系了动画和3D电影私人公司Les’copaque Production (LCP),考察他们在马来西亚开发CI产品和服务的经验。使用案例研究方法,可以更好地了解和理解马来西亚背景下CI的发展。本文讨论了研究结果以及该方法的一些局限性。