Minority game strategies in dynamic multi-agent role assignment

Tingting Wang, Jiming Liu, Xiaolong Jin
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引用次数: 11

Abstract

In a team-based competitive game, agents cooperate to enhance their collective performance in winning the game. An interesting research problem in a team-based game is the role assignment problem (RAP). The problem requires agents to decide their respective roles based on real-time feedback from a dynamically changing environment. The minority game (MG), as used in modeling financial marketing problems, has shown similar characteristics that meet the fundamental requirements of RAP. We propose a formulation of MG strategies for studying RAP in a specific team-based game: RoboCup simulation league (RSL). Through experimentation, we demonstrate that MG strategies improve the effectiveness of role assignment among agents. The improvement validates some characteristics, e.g., the phase transition phenomenon on the memory size, as discovered in the theoretical MG model.
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动态多智能体角色分配中的少数博弈策略
在以团队为基础的竞争博弈中,代理通过合作来提高他们的集体表现,从而赢得博弈。在基于团队的游戏中,一个有趣的研究问题是角色分配问题(RAP)。该问题要求代理根据动态变化的环境的实时反馈来决定各自的角色。在金融营销问题建模中使用的小众博弈(MG)具有类似的特点,符合RAP的基本要求。我们提出了一种MG策略来研究基于团队的特定游戏:机器人世界杯模拟联赛(RSL)中的RAP。通过实验,我们证明了MG策略提高了agent之间角色分配的有效性。该改进验证了理论MG模型中发现的一些特性,例如存储器大小的相变现象。
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