{"title":"Following the Elephant-Nosed Fish: Making Things More Complicated as a Form of Resistance","authors":"Shintaro Miyazaki, Susanna Hertrich","doi":"10.1515/9783035617429-006","DOIUrl":null,"url":null,"abstract":"Compared to the more common design practices research in design or design research as a child of the post-war 1960s has always already been linked to more processual aspects of design influenced by cybernetics, system dynamics, and system think:ing. Since then a continuous vanishing and diminution of the material aspects in design are noticeable. Certain aspects of design became increasingly ungraspable, invisible and unperceivable as Lucius Burcl<hardt famously noted in the early 1980s. This has been the case, especially with the rise of service design or user experience design in the 1990s. More recent re-iterations of this radical expansion of design (Colomina and Wigley 2()16; Milev 2013) are once again steering its attention towards media technological realms located somewhere in-between interfaces, networks, systems, infrastructures, users, programmable machinery, smart materials, and organisms. Confronting this strand with tra11sformative and socially responsible design as recently propagated by design researchers such as Wolfgang Jonas, Jesl<o Fezer or Friedrich von Borries Oonas, Zerwas, and Von Anselm 2015; Fezer and Studio Experimentelles Design 2016; von Borries 2016) is one of many approaches within the emerging field of new experimental research in design (NERD). Our focus is on adaptive-dynamic Oonas 1994), signal-based and intangible aspects of designed environments, which are nevertheless still highly material-critical. How can we combine this focus with an attempt of designing playful, and at the same time scholarly advanced approaches, that enable a sustainable transformation of our knowledge and our ways of living in an increasingly automated, highly-complicated and technology-driven world? Especially since we are 'condemned to being · the designers of ourselves' (Groys 2008)? How can people like you and me open-up new ways of acting and re-designing against protected modes (Kittler 1997) of closed media designs in the age of smart cities, homes, and cars that are planned to be invisible? We will tacl<le these questions by referring to 'Sensorium of Animals' 1 , an ongoing research project (2016-2018) funded by the Swiss National Science Foundation (SNSF). This practice-based research project is inspired by the more-thanhuman (Abram 1997) sensorial ecology and biology of the elephant-nosed fish a species that is capable of electrolocation and -reception, sensorial abilities which allow these fish to sense their electromagnetic environment (Fig. 1). 'Sensorium of Animals' explores ways to sense our high-tech electromagnetic environments,","PeriodicalId":243107,"journal":{"name":"NERD – New Experimental Research in Design","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-11-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"NERD – New Experimental Research in Design","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1515/9783035617429-006","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
Compared to the more common design practices research in design or design research as a child of the post-war 1960s has always already been linked to more processual aspects of design influenced by cybernetics, system dynamics, and system think:ing. Since then a continuous vanishing and diminution of the material aspects in design are noticeable. Certain aspects of design became increasingly ungraspable, invisible and unperceivable as Lucius Burcl