{"title":"Omni-directional wheelchair in reality and virtuality","authors":"M. Hillman, C. Gibbs, N.M. Evans","doi":"10.1109/ICORR.2007.4428452","DOIUrl":null,"url":null,"abstract":"This paper describes the design and development of an omni-directional wheelchair. A fully functional hardware system has been built with novel mechanical and electrical features. The omni-directional capability is provided by orienting the rear (driven) wheels. Suspension is incorporated to ensure all wheels keep good contact with the ground even outdoors. A defining feature of the electrical system is that it should use commercially available control electronics; this has posed notable design constraints. In parallel with the hardware system a virtual reality simulator has been programmed to aid in the development of the human/machine interface. Both systems have been evaluated by a potential user.","PeriodicalId":197465,"journal":{"name":"2007 IEEE 10th International Conference on Rehabilitation Robotics","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2007-06-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2007 IEEE 10th International Conference on Rehabilitation Robotics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICORR.2007.4428452","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
This paper describes the design and development of an omni-directional wheelchair. A fully functional hardware system has been built with novel mechanical and electrical features. The omni-directional capability is provided by orienting the rear (driven) wheels. Suspension is incorporated to ensure all wheels keep good contact with the ground even outdoors. A defining feature of the electrical system is that it should use commercially available control electronics; this has posed notable design constraints. In parallel with the hardware system a virtual reality simulator has been programmed to aid in the development of the human/machine interface. Both systems have been evaluated by a potential user.