A DRM System Protecting Consumer Privacy

Min Feng, Bin B. Zhu
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引用次数: 19

Abstract

Digital rights management (DRM) is widely used to protect intellectual property for content owners but consumer privacy is sacrificed. A user's playing statistics can be collected by the client DRM module and the license server. In this paper, we propose a DRM system in which the license server can generate the content decryption key for a user to play an encrypted content object without gaining any information to link to the specific content object encrypted by the content encryption key. This is achieved by applying a (partially) blind signature primitive in the license acquisition protocol and by adopting a key scheme that a content encryption key depends on the information retrieved from the content object and a secret that only the license server knows. By requesting that the client DRM module does not send any information about a user's playing statistics and all the messages the client DRM module sends out are in plain text for easy checking by a user if the client DRM module abides by this rule, consumer privacy is fully protected in our DRM system.
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保护消费者隐私的DRM系统
数字版权管理(DRM)被广泛用于保护内容所有者的知识产权,但牺牲了消费者的隐私。用户的播放统计信息可以通过客户端DRM模块和license服务器进行统计。在本文中,我们提出了一种DRM系统,在该系统中,许可服务器可以生成内容解密密钥供用户播放加密的内容对象,而无需获取任何信息来链接到被内容加密密钥加密的特定内容对象。这是通过在许可证获取协议中应用(部分)盲签名原语和采用一种密钥方案实现的,其中内容加密密钥依赖于从内容对象检索到的信息和只有许可证服务器知道的秘密。通过要求客户端DRM模块不发送任何关于用户播放统计数据的信息,并且客户端DRM模块发送的所有消息都是以纯文本形式,方便用户检查,如果客户端DRM模块遵守这一规则,我们的DRM系统就充分保护了消费者的隐私。
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