{"title":"Dshell++: A Component Based, Reusable Space System Simulation Framework","authors":"C. Lim, Abhinandan Jain","doi":"10.1109/SMC-IT.2009.35","DOIUrl":null,"url":null,"abstract":"This paper describes the multi-mission Dshell++ simulation framework for high fidelity, physics-based simulation of spacecraft, robotic manipulation and mobility systems. Dshell++ is a C++/Python library which uses modern script-driven object-oriented techniques to allow component reuse and a dynamic run-time interface for complex, high-fidelity simulation of spacecraft and robotic systems. The goal of the Dshell++ architecture is to manage the inherent complexity of physics-based simulations while supporting component model reuse across missions. The framework provides several features that support a large degree of simulation configurability and usability.","PeriodicalId":422009,"journal":{"name":"2009 Third IEEE International Conference on Space Mission Challenges for Information Technology","volume":"92 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-07-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"20","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2009 Third IEEE International Conference on Space Mission Challenges for Information Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SMC-IT.2009.35","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 20
Abstract
This paper describes the multi-mission Dshell++ simulation framework for high fidelity, physics-based simulation of spacecraft, robotic manipulation and mobility systems. Dshell++ is a C++/Python library which uses modern script-driven object-oriented techniques to allow component reuse and a dynamic run-time interface for complex, high-fidelity simulation of spacecraft and robotic systems. The goal of the Dshell++ architecture is to manage the inherent complexity of physics-based simulations while supporting component model reuse across missions. The framework provides several features that support a large degree of simulation configurability and usability.