A Video Comic Drama Based Learning System for Collaborative Learning

Wen-Liang Chung, Wei-Yi Wu, Chung-li Wu, D. Huang, Chi-Wen Huang, Gwo-Dong Chen
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引用次数: 2

Abstract

In this study, we adopt the concept of freezeframe dramas in transforming the learning objectives in textbooks into the four-cell comic drama performance. Learners utilize tablet computers to record sounds and images to complete their dramas as the means of increasing their motivation in learning. We name such freeze-frame comic dramas on tablets as the Video Comic Drama. In order to enhance students' participation in class, we suggest to perform dramas in groups. We ask instructors to do heterogeneous grouping based on students' learning situations. Students follow the instruction given by the system to complete their own four-cell comics in groups. We have observed that in group activities, group members would create social interdependence within their groups because students had mutual goals to achieve, which helped increase the opportunities for peer discussion. Both overachievers and underachievers have become more engaged in the activities. Moreover, the teacher may soon realize the learning situation of each student with a tablet, and conduct the group work demonstration in class. The demonstration enables students to learn from peers and to do reflexive thinking on their own dramas. The Video Comic Drama has been applied in the fifth-grade English course in an elementary school for one and half years. Both the interviews with teachers and the analysis of questionnaires showed that the Video Comic Drama largely improved all students' learning motivation and participation.
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基于视频喜剧戏剧的协同学习系统
在本研究中,我们采用定格戏剧的概念,将教科书中的学习目标转化为四单元喜剧戏剧表演。学习者利用平板电脑录制声音和图像来完成他们的戏剧,作为增加学习动机的手段。我们将这种平板电脑上的定格喜剧称为视频喜剧。为了提高学生的课堂参与度,我们建议以小组形式表演戏剧。我们要求教师根据学生的学习情况进行异质分组。学生按照系统给出的指令,分组完成自己的四单元漫画。我们观察到,在小组活动中,小组成员会在小组内建立社会相互依存关系,因为学生有共同的目标要实现,这有助于增加同伴讨论的机会。优等生和差生都更加投入到活动中。而且,老师可能很快就会通过平板电脑了解到每个学生的学习情况,并在课堂上进行小组作业演示。这个示范可以让学生向同龄人学习,并对自己的戏剧进行反思性思考。视频喜剧剧在某小学五年级英语课程中已经应用了一年半。通过对教师的访谈和问卷的分析表明,视频喜剧剧极大地提高了所有学生的学习动机和参与度。
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