Emotions as Durative Dynamic State for Action Selection

J. Bryson, Emmanuel Tanguy
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引用次数: 45

Abstract

This paper presents a representation system for maintaining interacting durative states to replicate realistic emotional control. Our model, the Dynamic Emotion Representation (DER) integrates emotional responses and keeps track of emotion intensities changing over time. The developer can specify an interacting network of emotional states with appropriate onsets, sustains and decays. The levels of these states can be used as input for action selection, including emotional expression. We present both a general representational framework and a specific instance of a DER network constructed for a virtual character. The character's DER uses three types of emotional state as classified by duration timescales, in keeping with current emotional theory. The system is demonstrated with a virtual actor.
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情绪是行动选择的持续动态状态
本文提出了一种维持交互持续状态以复制真实情绪控制的表征系统。我们的模型,动态情绪表征(DER)整合了情绪反应,并跟踪情绪强度随时间的变化。开发者可以指定一个情绪状态的相互作用网络,其中包含适当的开始、维持和衰退。这些状态的水平可以作为行动选择的输入,包括情绪表达。我们提出了一个通用的表示框架和一个为虚拟角色构建的DER网络的具体实例。角色的DER使用三种类型的情绪状态,按照持续时间尺度进行分类,这与当前的情绪理论保持一致。通过虚拟演员对系统进行了演示。
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