Ten Tips for Successful Creation of Contextualized Problems for Secondary School Students with Maple

M. Sacchet
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引用次数: 2

Abstract

Students at all levels of schooling in all countries of the world need to practice mathematical problem solving to develop competencies that they will apply in real-life scenarios. On the other hand, concerning solving, problem posing refers to both the generation of new problems and the re-formulation of given problems. Teaching mathematics from a problem posing and problem-solving perspective entails more than solving non-routine problems or typical textbook types of problems. It is a way for students to exercise all aspects of problem solving: exploring, conjecturing, examining, testing, and generalizing. Tasks should be accessible and extend students’ knowledge. Even students should formulate problems from given situations and create new problems by modifying the conditions of a given problem. The quality of problems submitted to students is an issue that needs to be carefully considered. This work presents different ways to apply good practices when designing a problem-solving activity with students. It is based on the experience of Digital Math Training, a project whose aim is to develop and strengthen Mathematics and Computer Science skills through problem solving activities using the Advanced Computing Environment (ACE) Maple. After initial training in the laboratories of the schools, 3 students per class - the most skilled or motivated ones - participate in online training. They are asked to solve a problem every 10 days and to submit their solution. Meanwhile, students can participate in weekly synchronous tutoring on the use of Maple and collaborate with their colleagues through forum discussions. Students are selected in an intermediate competition and a final one. In this setting it is important to carefully plan and present the activity to the students, the text of the problem should be clear, and concise, with little storytelling to enter the setting of the problem. The problems should not be too theoretical, although they may inspect specific aspects of the related theory. They need to be solved by starting with simpler requests until the most difficult ones, close to the edge of students' knowledge, are reached. The solutions can make use of a calculator, in our case the ACE Maple. Precise design principles are based on both the adoption of suitable practice and the use of Maple. These principles can be adapted to different situations. The paper describes all these features with examples, according to the literature.
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中学生用枫叶成功创造情境化问题的十个技巧
世界各国各级学校的学生都需要练习解决数学问题,以培养他们在现实生活中应用的能力。另一方面,在解决问题方面,提出问题既指新问题的产生,也指对已有问题的重新表述。从提出问题和解决问题的角度进行数学教学,不仅仅是解决非常规问题或典型的教科书类型的问题。这是一种让学生练习解决问题的各个方面:探索、推测、检验、测试和概括的方法。任务应该易于理解,并扩展学生的知识。即使是学生也应该从给定的情况中提出问题,并通过修改给定问题的条件来创造新问题。提交给学生的问题的质量是一个需要仔细考虑的问题。这项工作提出了不同的方法来应用良好的做法,当设计一个解决问题的活动与学生。它基于“数字数学培训”项目的经验,该项目旨在通过使用高级计算环境(ACE) Maple解决问题的活动来发展和加强数学和计算机科学技能。在学校实验室进行初步培训后,每班3名学生——最熟练或最积极的学生——参加在线培训。他们被要求每10天解决一个问题,并提交他们的解决方案。同时,学生可以参加每周同步的Maple使用辅导,并通过论坛讨论与同事进行协作。学生将在中间比赛和决赛中选出。在这种情况下,仔细计划并向学生展示活动是很重要的,问题的文本应该清晰,简洁,很少有讲故事的方式进入问题的设置。这些问题不应该过于理论化,尽管它们可以考察相关理论的特定方面。这些问题需要从简单的问题开始解决,直到最难的、接近学生知识边缘的问题被解决。解决方案可以利用计算器,在我们的情况下,ACE Maple。精确的设计原则是基于采用合适的实践和使用Maple。这些原则可以适用于不同的情况。本文根据文献资料,用实例对这些特征进行了描述。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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