Deciding Backup Location Methods for Distributed Stream Processing System

Naoki Iijima, Koichiro Amemiya, J. Ogawa, H. Miyoshi
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引用次数: 1

Abstract

A large amount of stream data are generated from some devices such as sensors and cameras. These stream data should be timely processed for real-time applications to satisfy the data latency requirements. To process a large amount of data in a short time, utilizing stream processing on edge/fog computing is a promising technology. In the stream processing system, a snapshot of processes and replications of the stream data are stored on another server, and when server fault or load spike of server occurs, the process is continued by using the stored snapshots and replicated data. Therefore, with edge computing environment, which has low bandwidth resource, process recovery takes a long time due to the transferring of restored data. In this paper, we propose a stream processing system architecture to decide servers to store snapshots and replication data and redeploy processes by considering the load of each server and the network bandwidth. We also propose a semi-optimal algorithm that reduces the computational cost by appropriately sorting servers and tasks according to the network bandwidth and server load. The algorithm can find a solution over 1000 times faster than the Coin or Branch and Cut (CBC) solver.
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分布式流处理系统备份定位方法的确定
大量的流数据是由传感器和摄像头等设备产生的。这些流数据应该被实时应用程序及时处理,以满足数据延迟需求。为了在短时间内处理大量数据,在边缘/雾计算中利用流处理是一种很有前途的技术。在流处理系统中,流程的快照和流数据的副本存储在另一台服务器上,当服务器发生故障或服务器负载高峰时,使用存储的快照和复制的数据继续处理。因此,在带宽资源较低的边缘计算环境下,由于恢复后的数据需要传输,导致流程恢复时间较长。在本文中,我们提出了一种流处理系统架构,通过考虑每个服务器的负载和网络带宽来决定存储快照和复制数据的服务器,并重新部署进程。我们还提出了一种半最优算法,该算法通过根据网络带宽和服务器负载对服务器和任务进行适当排序来降低计算成本。该算法的求解速度比硬币或分切(CBC)求解器快1000倍以上。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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