A Meta-Technique for Increasing Density of Local Stereo Methods through Iterative Interpolation and Warping

A. Murarka, Nils Einecke
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引用次数: 2

Abstract

Despite much progress in global methods for computing depth from pairs of stereo images, local block matching methods are still immensely popular largely due to low computational cost and ease of implementation. However, such methods usually fail to produce valid depths in several image regions due to various reasons such as violations of a fronto-parallel assumption and lack of texture. In this paper, we present a simple and fast meta-technique for increasing the percentage of valid depths (depth map density) for local methods while keeping the percentage of pixels with erroneous depths, low. In the method, the original disparity map computed by a local stereo method is iteratively improved through a process of depth interpolation and image warping based on the interpolated depth. Image warping gives a mechanism for testing the validity of the interpolated depths allowing for incorrect depths to be discarded. Our results on the KITTI stereo data set demonstrate that, on average, we can increase density by 7-13% after a single iteration, for a 15-29% increase in computation and only a slight change in the outlier percentage, depending on the cost function used for matching.
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一种通过迭代插值和翘曲提高局部立体方法密度的元技术
尽管从立体图像对计算深度的全局方法取得了很大进展,但局部块匹配方法仍然非常受欢迎,这主要是因为计算成本低且易于实现。然而,由于违反正面平行假设和缺乏纹理等各种原因,这种方法通常无法在多个图像区域产生有效的深度。在本文中,我们提出了一种简单而快速的元技术,用于增加局部方法的有效深度百分比(深度图密度),同时保持低错误深度像素的百分比。该方法通过深度插值和基于插值深度的图像翘曲,对局部立体法计算得到的原始视差图进行迭代改进。图像扭曲提供了一种机制来测试插值深度的有效性,允许不正确的深度被丢弃。我们在KITTI立体数据集上的结果表明,平均而言,在单次迭代后,我们可以将密度提高7-13%,计算量增加15-29%,离群值百分比只有轻微变化,这取决于用于匹配的成本函数。
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