Parallel Implementation in a GPU of the Calculation of Disparity Maps for Computer Vision

Juan S. Ríos-Ramos, O. A. Nava, Hilda Maria Chable Martinez, Eduardo Rodríguez-Martínez
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引用次数: 1

Abstract

The high computational cost in computing disparity maps has relegated their use in real-time computer vision tasks. This work shows the design of a parallel algorithm for the generation of disparity maps which decreases the redundant operations during the stereo matching process. The proposed algorithm also uses a median filter to decrease the noise present in the generated disparity map, achieving an acceleration of 1135x on a GPU. In addition to the implementation of the parallel algorithm, GPU resources were used to improve memory access time and code optimization.
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计算机视觉视差图计算的GPU并行实现
视差图的高计算成本降低了视差图在实时计算机视觉任务中的应用。本文设计了一种视差图的并行生成算法,减少了立体匹配过程中的冗余操作。该算法还使用中值滤波器来减少生成的视差图中存在的噪声,在GPU上实现了1135倍的加速。除了实现并行算法外,还利用GPU资源改进内存访问时间和代码优化。
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