A landscape with games in the background

Igor Walukiewicz
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引用次数: 45

Abstract

An overview of applications of two player path-forming games to verification and synthesis is given. Several extensions of the standard model of finite games with regular winning conditions are discussed. One direction is that of considering non-regular winning conditions. The other concerns the ways games are played, in particular probabilistic and multi-player games.
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以游戏为背景的风景
概述了双人路径形成博弈在验证和合成中的应用。讨论了具有规则获胜条件的有限博弈标准模型的若干扩展。其中一个方向是考虑非规则获胜条件。另一个方向涉及博弈的方式,特别是概率博弈和多人博弈。
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