Real time super resolution reconstruction for video stream based on GPU

Jie Hu, Hailiang Li, Ying Li
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引用次数: 6

Abstract

This paper proposes an efficient and structure-based image/video (interframe independent) super resolution (SR) scheme. Image/video SR is currently a very active area of research because it is used in various applications. The basic idea of the proposed scheme is based on the concepts of pattern redundancy and parallel computing. Global and local motions of pixels are well estimated by exploiting the repeated and structured patterns existing in the most nature images. The value of a missing pixel in the desired high resolution image is obtained by calculating the weighted average of the selected pixels according to the estimated motions, which is able to preserve the intrinsic geometric structure of the original low resolution image/video stream. After that, the estimated pixels' values will be re-corrected by using iterative back projection (IBP) approach in which auxiliary high frequency information embedded. The proposed scheme is mainly implemented in parallel programming strategy based on Compute Unified Device Architecture (CUDA), to reconstruct desired high resolution image/video steam from its low resolution counterparts. Experimental results show that the proposed method has high performance on both the visual quality and real time processing speed.
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基于GPU的视频流实时超分辨率重建
提出了一种高效的基于结构的图像/视频(帧间无关)超分辨率(SR)方案。图像/视频SR目前是一个非常活跃的研究领域,因为它被用于各种应用。该方案的基本思想是基于模式冗余和并行计算的概念。通过利用大多数自然图像中存在的重复和结构化模式,可以很好地估计像素的全局和局部运动。根据估计的运动,通过计算所选像素的加权平均,得到期望的高分辨率图像中缺失像素的值,能够保持原始低分辨率图像/视频流的固有几何结构。然后,利用嵌入辅助高频信息的迭代反投影(IBP)方法对估计的像素值进行重新校正。该方案主要通过基于CUDA的并行编程策略实现,从低分辨率图像/视频中重构出所需的高分辨率图像/视频流。实验结果表明,该方法在视觉质量和实时处理速度上都有较高的性能。
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